

#ifndef __CE_D3D9TEXTURELOADER_H__
#define __CE_D3D9TEXTURELOADER_H__

#include <cegame/ceexport.h>
#include <cegfx/iloading.h>


class CE_GAME_API ceD3D9TextureLoader : public iTextureLoader
{
public:
	ceD3D9TextureLoader ();

	bool CanLoad (iFile* file) const;

	LPDIRECT3DTEXTURE9 Load (LPDIRECT3DDEVICE9 device, iFile* file);

};


#endif /* ! __CE_D3D9TEXTURELOADER_H__ */ 
